Paladins are warriors of a deity and walk that fine line between fighter and cleric. They are equipped with many useful skills that allow them to fight directly with their enemies while also having access to a plethora of prayers to keep them and others safe. Additionally paladins can choose a specific path to follow which allows them to excel in their chosen aspect.
COMBAT Paladins find righteousness to be achieved through the most direct approach. Those that specialize in combat learn how to add a fourth attack to their routine, improve their fighting while blind, and utilize their armor for a devastating shoulder smash.
PIOUS Paladins who are exceptionally spiritual may gain some unique talents. Those that specialize as Pious will be able to summon, become Psalm Masters, and their piety allows them an extra active psalm.
2H Weapons Some Paladins have a unique affinity with two-handed weapons and can choose to specialize with them. In doing so, they gain complete control of their two-handed weapon, including Batter, 2H mastery, and Doublegrip. They can also directionally impale their foes.
These are available upon creation.
These are not available upon creation, but can be converted to at any guildmaster by using the Guild command.
These are not valid guilds, due to alignment restrictions.
|1||Paladin Pupil||Paladin Pupil|
|2||Scullery Man||Scullery Maid|
|3||Squire Candidate||Squire Candidate|
|4||Shield Bearer||Shield Bearer|
|5||Sword Bearer||Sword Bearer|
|6||Bow Bearer||Bow Bearer|
|7||Standard Bearer||Standard Bearer|
|9||Squire Initiate||Squire Initiate|
|24||Knight of Renown||Knight of Renown|
|25||Paladin Knight||Paladin Lady|
|26||Templar Initiate||Templar Initiate|
|28||Knight of the Cross||Lady of the Cross|
|29||Champion of the Cross||Champion of the Cross|
|30||Knight Templar||Lady Templar|
|32||Templar Footman||Templar Footwoman|
|33||Templar Lieutenant||Templar Lieutenant|
|34||Templar Captain||Templar Captain|
|35||Templar Colonel||Templar Colonel|
|36||Templar General||Templar General|
|37||Templar Field Marshall||Templar Field Marshall|
|41||Leader of the Crusades||Leader of the Crusades|
|42||Champion of the Crusades||Champion of the Crusades|
|43||Champion of the Templars||Champion of the Templars|
|44||Priest of the Templars||Priestess of the Templars|
|45||High Priest of the Templars||High Priestess of the Templars|
|46||Lord of the Templars||Lady of the Templars|
|47||Hammer of Heretics||Hammer of Heretics|
|48||Slayer of Infidels||Slayer of Infidels|
|50||Holy Knight||Holy Lady|
|4||enhanced damage||chant||create water|
|7||hand to hand||fast healing|
|20||lay on hands||charge||wrath|
|25||paladin focus||turn undead|
-Increased the duration of the Paladin Goliath affect. 2-26-23
-Paladins can now Crusade/Avenge without losing their pets! 4-25-21
-Paladins have been significantly reworked!
-They have lost Heroism, Summon, Dual Wield and Cure Critical 3-29-21
-They look forward to access to Flail, Spear, Crusade, Avenge, Psalms, Deflect and Impale. 3-29-21
-Psalms have been updated to be universally useful. 3-29-21
-Paladins now have the paths of devotion to 2H Mastery, Psalms, and Combat for added replayability. 3-29-21
-Ideally this rework diverges Paladins from Clerics into their own class of tanky beacons of light. 3-29-21