Unlike the directly confrontational combat style of warriors or berserkers, the Assassin focuses on defeating their enemies through stealth, surprise and debilitation. They specialize in use of poisons and dusts to blind and weaken their enemies, while using their skills to further hamper and disable them. The guild emphasizes stealth and agility, allowing their members to move unseen, and easily vanish from combat or danger in a puff of smoke or create deadly decoys of themselves.
Late in their career they are capable of specializing in one of three assassin paths, categorized as stealth, combat, or toxins. Close to the pinnacle of their guild they become capable of tracking and studying their victims every move, in order to remember their weaknesses and strike from shadows to assassinate with a single blow.
Note: You must roll as a Rogue and join the assassin's guild at your 20th rank by inquiring in Caelwyn, using the "guild" command.
These are available upon creation.
These are not available upon creation, but can be converted to at any guildmaster by using the Guild command.
These are not valid guilds, due to size restrictions.
|29||Master Chemist||Mistress Chemist|
|30||Assassin Specialist||Assassin Specialist|
|31||Master Striker||Mistress Striker|
|32||Chemical Engineer||Chemical Engineer|
|33||Chemical Maniac||Chemical Maniac|
|34||Deceitful Punisher||Deceitful Punisher|
|35||Master of Precision||Mistress of Precision|
|36||Assassin Technician||Assassin Technician|
|37||Expert Poisoner||Expert Poisoner|
|38||Master Deceiver||Mistress Deceiver|
|39||Master Crippler||Mistress Crippler|
|40||Hand of Death||Hand of Death|
|41||Master Debilitator||Mistress Debilitator|
|42||Assassin Perfectionist||Assassin Perfectionist|
|43||Professional Killer||Professional Killer|
|44||Elite Killer||Elite Killer|
|45||Master of Detail||Mistress of Detail|
|46||Master of Spies||Mistress of Spies|
|47||Master of Assassins||Mistress of Assassins|
|48||Grand Master of Spies||Grand Mistress of Spies|
|49||Grand Master of Assassins||Grand Mistress of Assassins|
|50 Stealth||Traceless Death||Traceless Death|
|50 Combat||Virtuoso of Death||Virtuoso of Death|
|50 Toxin||Virulent Death||Virulent Death|
|hand to hand||hide|
|7||pick lock||detect invis||invisibility|
-Arterial burst now requires 1 less stack to pop. 8-13-21
-Assassins have gained whip and push. 8-13-21
-Assassin nerve can land repeatedly, but applies the affect only once. Good for training. 8-13-21
-Assassins have been significantly reworked from the previous Ninja class.
-Assassins have gained new path selects as Combat, Toxin, and Stealth with various improvement selects under each path. 3-12-21
-Notable changes include: Losing stalk, Staff, Pugil, Tsuki Strike, Jutsu, Ikuzachi (Which has been replaced with Expunge). 3-12-21
-These nerfs have been balanced by marked improvements in many skills based on selections within the above Assassin Paths. 3-12-21
-Ninjas are now Assassins. 2-18-21
-Assassins, Thieves, and Bards are now all subclasses of Rogue. 2-18-21
-Achieve level 20 as a rogue and convert at the guildhall of your choice. 2-18-21