Race |
Str |
Int |
Wis |
Dex |
Con |
Align |
Vuln/Resist/Immune |
Extras
|
Aquai Underwater natives. Very wise and dextrous. |
16 |
21 |
24 |
23 |
18 |
Good |
Vuln: Lightning Immune: Drowning |
Can breathe underwater
|
Avian Bird-like humanoids that fly, very dexterous. |
19 |
21 |
21 |
23 |
19 |
Any |
Vuln: Air |
Autoflight
|
Demon Lords of Hel, come in various shapes and sizes. |
?? |
?? |
?? |
?? |
?? |
Evil |
Vuln: Summon Immune: Curse |
Autoflight
|
Drow Intelligent, dextrous and sinisterly evil. |
18 |
24 |
20 |
24 |
16 |
Evil |
Vuln: Silver, Mithril Resist: Charm |
Autosneak, Infravision
|
Half-Drow Half-human, half-drow. Shunned by most for their ancestry. |
19 |
20 |
21 |
23 |
19 |
Neutral/Evil |
|
|
Duergar Known as dark dwarves. Evil, less hardy but more dextrous. |
21 |
18 |
20 |
21 |
23 |
Evil |
Vuln: Drowning Resist: Magic |
Dig
|
Dwarf Stocky demi-humans that are amazingly hardy. |
21 |
18 |
21 |
18 |
25 |
Good/Neutral |
Vuln: Drowning Resist: Magic |
|
Elf Incredibly intelligent and dextrous, always good. |
18 |
25 |
20 |
23 |
16 |
Good |
Vuln: Iron Resist: Charm |
Autosneak, Infravision
|
Half-Elf Mix breed of humans and elves. Mixed attributes. |
19 |
21 |
21 |
22 |
19 |
Good/Neutral |
Resist: Charm |
|
Faerie (Kaddar) Vicious, nasty faeries. Always evil. |
15 |
22 |
20 |
24 |
15 |
Evil |
Immune: Faerie Fire/Fog |
Autoflight, 150% trains
|
Faerie (Ylsae) Tiny, incredibly quick and intelligent. |
14 |
25 |
20 |
23 |
14 |
Good |
Immune: Faerie Fire/Fog |
Autoflight, 150% trains
|
Demi-Giant (Fire) Unbelievably strong, healthy, and always evil. |
25 |
15 |
15 |
16 |
23 |
Evil |
Vuln: Mental, Ice Resist: Physical |
Bonus with Fired Weapons.
|
Demi-Giant (Hill) Neutral, strong and very healthy, but very dim. |
24 |
16 |
16 |
17 |
24 |
Neutral |
Vuln: Mental Resist: Physical |
Boulder Throw
|
Demi-Giant (Storm) Somewhat intelligent, very strong and always good. |
24 |
17 |
17 |
16 |
22 |
Any |
Vuln: Mental Resist: Physical |
|
Goblin Small and stupid, but incredibly quick and very durable. |
19 |
16 |
20 |
24 |
21 |
Evil, Neutral |
Resist: Physical |
|
Gnome Incredibly intelligent and wise, but weak physical attributes. |
18 |
23 |
25 |
18 |
18 |
Neutral |
|
Can gain 103 proficiency in all skills.
|
Halfling Small, wise, and incredibly dextrous. |
17 |
17 |
21 |
25 |
20 |
Good, Neutral |
Resist: Magic |
Bonus damage with swords and daggers.
|
Human Standard race, average attributes. |
20 |
20 |
20 |
20 |
20 |
Any |
|
Gains +1 to primary classes attribute
|
Illithid Powerful telepathic subterranean creatures, always evil. |
17 |
25 |
23 |
18 |
17 |
Evil |
Resist: Lightning Vuln: Light |
Shock, Cone of Force, Leech
|
Minotaur Large, strong, bull-like creatures, always neutral |
23 |
17 |
18 |
17 |
22 |
Neutral |
|
Special Berserker/Warrior Charge
|
Ogre Large, strong and healthy, with huge regenerative powers. |
24 |
19 |
15 |
18 |
24 |
Any |
Vuln: Magic |
Bonus damage with all weapons, Regeneration bonus
|
Panthera Humanoid cat-like people, extremely dextrous |
20 |
18 |
21 |
23 |
20 |
Good, Neutral |
Vuln: Fire |
Mini-haste, Fury, Sense Motion
|
Slith Sentient reptilians, very dextrous with prehensile tails. |
20 |
17 |
18 |
22 |
21 |
Any |
|
Tail attacks and trips, Double eyelids, Spew, Swallow
|
Undead Corrupted corpses of Halla, blessed with undeath |
22 |
18 |
19 |
20 |
23 |
Evil |
Vuln: Holy Resist: Cold, Disease Immune: Poison |
Immune to a variety of ailments to the living.
|
Vampire Blessed generals of Halla |
?? |
?? |
?? |
?? |
?? |
Evil |
Vuln: Holy, Light Resist: Cold, Disease Immune: Poison |
Immune to a variety of ailments to the living.
|