Difference between revisions of "Races"
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| '''[[Demi-Giant (Fire)]]''' Unbelievably strong, healthy, and always evil. || 25 || 15 || 15 || 16 || 23 || Evil || [[Mental]], [[Damage Types|Cold]] || Physical || || Bonus with Fire Weapons. | | '''[[Demi-Giant (Fire)]]''' Unbelievably strong, healthy, and always evil. || 25 || 15 || 15 || 16 || 23 || Evil || [[Mental]], [[Damage Types|Cold]] || Physical || || Bonus with Fire Weapons. | ||
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− | | '''[[Demi-Giant (Hill)]]''' Neutral, strong and very healthy, but very dim. || 24 || 16 || 16 || 17 || 24 || Neutral || [[Mental]] || Physical || || [[Boulder Throw]] | + | | '''[[Demi-Giant (Hill)]]''' Neutral, strong and very healthy, but very dim. || 24 || 16 || 16 || 17 || 24 || Neutral || [[Mental]] || [[Damage Types|Physical]] || || [[Boulder Throw]] |
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| '''[[Demi-Giant (Storm)]]''' Somewhat intelligent, very strong and always good. || 24 || 17 || 17 || 16 || 22 || Good || [[Mental]] || [[Damage Types|Physical]] || || | | '''[[Demi-Giant (Storm)]]''' Somewhat intelligent, very strong and always good. || 24 || 17 || 17 || 16 || 22 || Good || [[Mental]] || [[Damage Types|Physical]] || || | ||
|- | |- | ||
− | | '''[[Goblin]]''' Small and stupid, but incredibly quick and very durable. || 19 || 16 || 20 || 24 || 21 || Evil, Neutral || || [[Damage Types|Physical] || || | + | | '''[[Goblin]]''' Small and stupid, but incredibly quick and very durable. || 19 || 16 || 20 || 24 || 21 || Evil, Neutral || || [[Damage Types|Physical]] || || |
|- | |- | ||
| '''[[Gnome]]''' Incredibly intelligent and wise, but weak physical attributes. || 18 || 23 || 25 || 18 || 18 || Neutral || || || || Can gain 103 proficiency in all skills. | | '''[[Gnome]]''' Incredibly intelligent and wise, but weak physical attributes. || 18 || 23 || 25 || 18 || 18 || Neutral || || || || Can gain 103 proficiency in all skills. |
Revision as of 15:46, 12 September 2023
Race | Str | Int | Wis | Dex | Con | Align | Vulnerabilities | Resistances | Immunities | Extras |
---|---|---|---|---|---|---|---|---|---|---|
Aquai Underwater natives. Very wise and dextrous. | 16 | 21 | 24 | 23 | 18 | Good | Lightning | Water | Can breathe underwater | |
Avian Bird-like humanoids that fly, very dexterous. | 19 | 21 | 21 | 23 | 19 | Any | Air | Autoflight | ||
Demon Lords of Hel, come in various shapes and sizes. | ?? | ?? | ?? | ?? | ?? | Evil | Summon | Curse | Autoflight | |
Drow Intelligent, dextrous and sinisterly evil. | 18 | 24 | 20 | 24 | 16 | Evil | Silver, Mithril | Charm | Autosneak, Infravision | |
Half-Drow Half-human, half-drow. Shunned by most for their ancestry. | 19 | 20 | 21 | 23 | 19 | Neutral/Evil | ||||
Duergar Known as dark dwarves. Evil, less hardy but more dextrous. | 21 | 18 | 20 | 21 | 23 | Evil | Water | Magic | Dig | |
Dwarf Stocky demi-humans that are amazingly hardy. | 21 | 18 | 21 | 18 | 25 | Good/Neutral | Water | Magic | ||
Elf Incredibly intelligent and dextrous, always good. | 18 | 25 | 20 | 23 | 16 | Good | Iron | Charm | Autosneak, Infravision | |
Half-Elf Mix breed of humans and elves. Mixed attributes. | 19 | 21 | 21 | 22 | 19 | Good/Neutral | Charm | |||
Faerie (Kaddar) Vicious, nasty faeries. Always evil. | 15 | 22 | 20 | 24 | 15 | Evil | Faerie Fire Faerie Fog | Autoflight, 150% trains | ||
Faerie (Ylsae) Tiny, incredibly quick and intelligent. | 14 | 25 | 20 | 23 | 14 | Good | Faerie Fire Faerie Fog | Autoflight, 150% trains | ||
Demi-Giant (Fire) Unbelievably strong, healthy, and always evil. | 25 | 15 | 15 | 16 | 23 | Evil | Mental, Cold | Physical | Bonus with Fire Weapons. | |
Demi-Giant (Hill) Neutral, strong and very healthy, but very dim. | 24 | 16 | 16 | 17 | 24 | Neutral | Mental | Physical | Boulder Throw | |
Demi-Giant (Storm) Somewhat intelligent, very strong and always good. | 24 | 17 | 17 | 16 | 22 | Good | Mental | Physical | ||
Goblin Small and stupid, but incredibly quick and very durable. | 19 | 16 | 20 | 24 | 21 | Evil, Neutral | Physical | |||
Gnome Incredibly intelligent and wise, but weak physical attributes. | 18 | 23 | 25 | 18 | 18 | Neutral | Can gain 103 proficiency in all skills. | |||
Halfling Small, wise, and incredibly dextrous. | 17 | 17 | 21 | 25 | 20 | Good, Neutral | Magic | Bonus damage with swords and daggers. | ||
Human Standard race, average attributes. | 20 | 20 | 20 | 20 | 20 | Any | Gains +1 to primary classes attribute | |||
Illithid Powerful telepathic subterranean creatures, always evil. | 17 | 25 | 23 | 18 | 17 | Evil | Light | Lightning | Shock, Cone of Force, Leech | |
Minotaur Large, strong, bull-like creatures, always neutral | 23 | 17 | 18 | 17 | 22 | Neutral | Special Berserker/Warrior Charge | |||
Ogre Large, strong and healthy, with huge regenerative powers. | 24 | 19 | 15 | 18 | 24 | Any | Magic | Bonus damage with all weapons, Regeneration bonus | ||
Panthera Humanoid cat-like people, extremely dextrous | 20 | 18 | 21 | 23 | 20 | Good, Neutral | Fire | Mini-haste, Fury, Sense Motion | ||
Slith Sentient reptilians, very dextrous with prehensile tails. | 20 | 17 | 18 | 22 | 21 | Any | Tail attacks and trips, Double eyelids, Spew, Swallow | |||
Undead Corrupted corpses of Halla, blessed with undeath | 22 | 18 | 19 | 20 | 23 | Evil | Holy | Cold, Disease | Poison | Immune to a variety of ailments to the living. |
Vampire Blessed generals of Halla | ?? | ?? | ?? | ?? | ?? | Evil | Holy, Light | Cold, Disease | Poison | Immune to a variety of ailments to the living. |