Difference between revisions of "Blademaster"
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abilities do not come without a price, they must enter deep meditation in | abilities do not come without a price, they must enter deep meditation in | ||
order to restore the clarity of mind required for their battle skills. | order to restore the clarity of mind required for their battle skills. | ||
+ | |||
+ | == Available Classes: == | ||
+ | |||
+ | === Recommended: === | ||
+ | |||
+ | These are available upon creation. | ||
+ | |||
+ | [[Aquai]], [[Avian]], [[Demon]], [[Drow]], [[Half-Drow]], [[Duergar]], [[Dwarf]], [[Elf]], [[Half-Elf]], [[Faerie (Ylsae)]], [[Faerie (Kaddar)]], [[Gnome]], [[Goblin]], [[Halfling]], [[Human]], [[Panthera]], [[Slith]], [[Undead]] | ||
+ | |||
+ | === Not Recommended: === | ||
+ | |||
+ | These are not available upon creation, but can be converted to at any guildmaster by using the [[Guild]] command. | ||
+ | |||
+ | [[Demi-Giant (Fire)]], [[Demi-Giant (Hill)]], [[Demi-Giant (Storm)]], [[Illithid]], [[Minotaur]], [[Ogre]], | ||
+ | |||
+ | === Not Available: === | ||
+ | |||
+ | These are not valid guilds, due to alignment restrictions. | ||
+ | |||
{| role="presentation" class="mw-collapsible mw-collapsed wikitable" | {| role="presentation" class="mw-collapsible mw-collapsed wikitable" | ||
Line 226: | Line 245: | ||
|colspan="1"|'''Level''' | |colspan="1"|'''Level''' | ||
|colspan="2"|'''Skills''' | |colspan="2"|'''Skills''' | ||
− | |colspan=" | + | |colspan="1"|'''Spells''' |
|- | |- | ||
|colspan="1"|1 | |colspan="1"|1 | ||
|colspan="1"|[[dagger]] | |colspan="1"|[[dagger]] | ||
|colspan="1"|[[sword]] | |colspan="1"|[[sword]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|- | |- | ||
Line 237: | Line 255: | ||
|colspan="1"|[[parry]] | |colspan="1"|[[parry]] | ||
|colspan="1"|[[butcher]] | |colspan="1"|[[butcher]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|- | |- | ||
Line 243: | Line 260: | ||
|colspan="1"|[[anatomy]] | |colspan="1"|[[anatomy]] | ||
|colspan="1"|[[forage]] | |colspan="1"|[[forage]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|- | |- | ||
Line 249: | Line 265: | ||
|colspan="1"|[[prune]] | |colspan="1"|[[prune]] | ||
|colspan="1"|[[fishing]] | |colspan="1"|[[fishing]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|- | |- | ||
|colspan="1"|2 | |colspan="1"|2 | ||
|colspan="1"|[[polearm]] | |colspan="1"|[[polearm]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|colspan="1"| | |colspan="1"| | ||
Line 260: | Line 274: | ||
|colspan="1"|3 | |colspan="1"|3 | ||
|colspan="1"|[[spear]] | |colspan="1"|[[spear]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|colspan="1"| | |colspan="1"| | ||
Line 266: | Line 279: | ||
|colspan="1"|4 | |colspan="1"|4 | ||
|colspan="1"|[[onslaught]] | |colspan="1"|[[onslaught]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|colspan="1"| | |colspan="1"| | ||
Line 273: | Line 285: | ||
|colspan="1"|[[doublesheath]] | |colspan="1"|[[doublesheath]] | ||
|colspan="1"|[[critical strike]] | |colspan="1"|[[critical strike]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|- | |- | ||
|colspan="1"|6 | |colspan="1"|6 | ||
|colspan="1"|[[footwork]] | |colspan="1"|[[footwork]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|colspan="1"| | |colspan="1"| | ||
Line 285: | Line 295: | ||
|colspan="1"|[[hand to hand]] | |colspan="1"|[[hand to hand]] | ||
|colspan="1"|[[blind fighting]] | |colspan="1"|[[blind fighting]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|- | |- | ||
Line 291: | Line 300: | ||
|colspan="1"|[[double grip]] | |colspan="1"|[[double grip]] | ||
|colspan="1"|[[two handed]] | |colspan="1"|[[two handed]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|- | |- | ||
|colspan="1"|11 | |colspan="1"|11 | ||
|colspan="1"|[[disarm]] | |colspan="1"|[[disarm]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|colspan="1"| | |colspan="1"| | ||
Line 302: | Line 309: | ||
|colspan="1"|12 | |colspan="1"|12 | ||
|colspan="1"|[[chop]] | |colspan="1"|[[chop]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|colspan="1"| | |colspan="1"| | ||
Line 309: | Line 315: | ||
|colspan="1"|[[fast healing]] | |colspan="1"|[[fast healing]] | ||
|colspan="1"|[[haaggle]] | |colspan="1"|[[haaggle]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|- | |- | ||
|colspan="1"|14 | |colspan="1"|14 | ||
|colspan="1"|[[meditation]] | |colspan="1"|[[meditation]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|colspan="1"| | |colspan="1"| | ||
Line 320: | Line 324: | ||
|colspan="1"|15 | |colspan="1"|15 | ||
|colspan="1"|[[healing]] | |colspan="1"|[[healing]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|colspan="1"| | |colspan="1"| | ||
Line 326: | Line 329: | ||
|colspan="1"|16 | |colspan="1"|16 | ||
|colspan="1"|[[trip]] | |colspan="1"|[[trip]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|colspan="1"| | |colspan="1"| | ||
Line 332: | Line 334: | ||
|colspan="1"|17 | |colspan="1"|17 | ||
|colspan="1"|[[charge]] | |colspan="1"|[[charge]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|colspan="1"| | |colspan="1"| | ||
Line 338: | Line 339: | ||
|colspan="1"|18 | |colspan="1"|18 | ||
|colspan="1"|[[counter]] | |colspan="1"|[[counter]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|colspan="1"| | |colspan="1"| | ||
Line 344: | Line 344: | ||
|colspan="1"|20 | |colspan="1"|20 | ||
|colspan="1"|[[dodge]] | |colspan="1"|[[dodge]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|colspan="1"| | |colspan="1"| | ||
Line 352: | Line 351: | ||
|colspan="1"| | |colspan="1"| | ||
|colspan="1"|[[blood vow]] | |colspan="1"|[[blood vow]] | ||
− | |||
|- | |- | ||
|colspan="1"|22 | |colspan="1"|22 | ||
|colspan="1"|[[bladework]] | |colspan="1"|[[bladework]] | ||
|colspan="1"|[[powerstrike]] | |colspan="1"|[[powerstrike]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|- | |- | ||
Line 364: | Line 361: | ||
|colspan="1"| | |colspan="1"| | ||
|colspan="1"|[[deathweaver]] | |colspan="1"|[[deathweaver]] | ||
− | |||
|- | |- | ||
|colspan="1"|25 | |colspan="1"|25 | ||
|colspan="1"|[[bladerush]] | |colspan="1"|[[bladerush]] | ||
|colspan="1"|[[bladelore]] | |colspan="1"|[[bladelore]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|- | |- | ||
Line 376: | Line 371: | ||
|colspan="1"| | |colspan="1"| | ||
|colspan="1"|[[battlesphere]] | |colspan="1"|[[battlesphere]] | ||
− | |||
|- | |- | ||
|colspan="1"|28 | |colspan="1"|28 | ||
|colspan="1"|[[twin counter]] | |colspan="1"|[[twin counter]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|colspan="1"| | |colspan="1"| | ||
Line 386: | Line 379: | ||
|colspan="1"|29 | |colspan="1"|29 | ||
|colspan="1"|[[predict]] | |colspan="1"|[[predict]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|colspan="1"| | |colspan="1"| | ||
Line 393: | Line 385: | ||
|colspan="1"|[[dual parry]] | |colspan="1"|[[dual parry]] | ||
|colspan="1"|[[bladelore]] | |colspan="1"|[[bladelore]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|- | |- | ||
Line 400: | Line 391: | ||
|colspan="1"| | |colspan="1"| | ||
|colspan="1"|[[battlefocus]] | |colspan="1"|[[battlefocus]] | ||
− | |||
|- | |- | ||
|colspan="1"|32 | |colspan="1"|32 | ||
|colspan="1"|[[battle stance]] | |colspan="1"|[[battle stance]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|colspan="1"| | |colspan="1"| | ||
Line 411: | Line 400: | ||
|colspan="1"|[[study]] | |colspan="1"|[[study]] | ||
|colspan="1"|[[bladelore]] | |colspan="1"|[[bladelore]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|- | |- | ||
Line 418: | Line 406: | ||
|colspan="1"| | |colspan="1"| | ||
|colspan="1"|[[battletrance]] | |colspan="1"|[[battletrance]] | ||
− | |||
|- | |- | ||
|colspan="1"|39 | |colspan="1"|39 | ||
|colspan="1"|[[backpin]] | |colspan="1"|[[backpin]] | ||
|colspan="1"|[[anatomy expertise]] | |colspan="1"|[[anatomy expertise]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|- | |- | ||
|colspan="1"|40 | |colspan="1"|40 | ||
|colspan="1"|[[bladelore]] | |colspan="1"|[[bladelore]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|colspan="1"| | |colspan="1"| | ||
Line 434: | Line 419: | ||
|colspan="1"|41 | |colspan="1"|41 | ||
|colspan="1"|[[snakespeed]] | |colspan="1"|[[snakespeed]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|colspan="1"| | |colspan="1"| | ||
Line 440: | Line 424: | ||
|colspan="1"|42 | |colspan="1"|42 | ||
|colspan="1"|[[deathstrike]] | |colspan="1"|[[deathstrike]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|colspan="1"| | |colspan="1"| | ||
Line 447: | Line 430: | ||
|colspan="1"|[[pinwheel]] | |colspan="1"|[[pinwheel]] | ||
|colspan="1"|[[bladelore]] | |colspan="1"|[[bladelore]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|- | |- | ||
|colspan="1"|46 | |colspan="1"|46 | ||
|colspan="1"|[[avatar of steel]] | |colspan="1"|[[avatar of steel]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|colspan="1"| | |colspan="1"| | ||
Line 459: | Line 440: | ||
|colspan="1"|[[spellkiller]] | |colspan="1"|[[spellkiller]] | ||
|colspan="1"|[[bladelore]] | |colspan="1"|[[bladelore]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|- | |- | ||
|colspan="1"|50 | |colspan="1"|50 | ||
|colspan="1"|[[anatomy mastery]] | |colspan="1"|[[anatomy mastery]] | ||
− | |||
|colspan="1"| | |colspan="1"| | ||
|colspan="1"| | |colspan="1"| | ||
|} | |} | ||
+ | |||
+ | == Changelog == | ||
+ | -Blademasters only get 1 anatomy expertise 9-15-23 | ||
+ | |||
+ | -Bladelore choices begin at earlier ranks and have a better spread. 9-15-23 | ||
+ | |||
+ | -Bloodvow only gives 5 hitroll now. 9-15-23 | ||
+ | |||
+ | -Bloodvow no longer adds bless flags and adds sharp to good/neutral/evil. 9-15-23 | ||
+ | |||
+ | -Healing has a 12 hour CD for monks and blademasters. 9-15-23 | ||
+ | |||
+ | -Monks and Blademasters can now study other player characters that are in the room with them in an attempt to learn some anatomy. 9-4-23 | ||
+ | |||
+ | -Blademasters can now crit with axes (it was the only excluded weapon). 8-25-23 | ||
+ | |||
+ | Blademaster Changes | ||
+ | |||
+ | -Stances no longer give stat boosts. | ||
+ | |||
+ | -Doomsinger no longer does special strikes against quest races/classes. | ||
+ | |||
+ | -When in Doomsinger the blademaster will never miss critical strikes or onslaughts. | ||
+ | |||
+ | -Ironarm no longer disarms cursed/nodisarm weapons. | ||
+ | |||
+ | -When in Ironarm the blademaster cannot be disarmed (primary or secodary). | ||
+ | |||
+ | -Kairishi no longer requires you to choose a weapon type. | ||
+ | |||
+ | -When in Kairishi, and with both hands on a weapon, the blademaster knows ALL weapons types at 110%. | ||
+ | |||
+ | -Shadowdancer no longer converts dexterity to strength. | ||
+ | |||
+ | -Casting shadowdancer now requires a PC target, the blademaster sends their shadow to engage the chosen target. | ||
+ | |||
+ | -Recasting shadowdancer when the shadow is in play will cause the blademaster to switch rooms with their shadow. 3-25-23 | ||
+ | |||
+ | -Blademaster and Monk racial selection has been reworked significantly to improve decision-making for anatomy expertise and mastery. 7-24-21 |
Latest revision as of 06:53, 8 October 2023
There are those fighters in the lands of Aelisus who swearing their blood oaths upon their blades dedicate their life to achiving perfection in the art of swordplay. These Blademasters focus on accuracy and agility above brute force and by becoming one with their chosen weapon are capable of fighting with speed and grace unknown to any other proffesion. Able to attack with equal ferocity with one or two weapons, they study the anatomy of their enemies and land terrifying critical strikes to cripple and disable their opponents. Their focus on dexterity and agility in combat allows them to choose various battle positions as well as weapon placement in order to adapt to any situation. Late in their career they begin to learn secret stances allowing them to perform feats in combat impossible for any other guild and become experts and masters in anatomies of their choice. However, these abilities do not come without a price, they must enter deep meditation in order to restore the clarity of mind required for their battle skills.
Available Classes:
Recommended:
These are available upon creation.
Aquai, Avian, Demon, Drow, Half-Drow, Duergar, Dwarf, Elf, Half-Elf, Faerie (Ylsae), Faerie (Kaddar), Gnome, Goblin, Halfling, Human, Panthera, Slith, Undead
Not Recommended:
These are not available upon creation, but can be converted to at any guildmaster by using the Guild command.
Demi-Giant (Fire), Demi-Giant (Hill), Demi-Giant (Storm), Illithid, Minotaur, Ogre,
Not Available:
These are not valid guilds, due to alignment restrictions.
Titles | ||
Level | Male | Female |
1 | Initiate of Body | Initiate of Body |
2 | Initiate of Mind | Initiate of Mind |
3 | Initiate of Soul | Initiate of Soul |
4 | Initiate of Blood | Initiate of Blood |
5 | Initiate of Fear | Initiate of Fear |
6 | Student of Blades | Student of Blades |
7 | Student of Swords | Student of Swords |
8 | Student of Daggers | Student of Daggers |
9 | Student of Spears | Student of Spears |
10 | Student of Glaives | Student of Glaives |
11 | Sheath Cleaner | Sheath Cleaner |
12 | Sheath Carrier | Sheath Carrier |
13 | Sword Cleaner | Sword Cleaner |
14 | Sword Carrier | Sword Carrier |
15 | Sword Master | Sword Master |
16 | Acolyte of Copper | Acolyte of Copper |
17 | Acolyte of Bronze | Acolyte of Bronze |
18 | Acolyte of Iron | Acolyte of Iron |
19 | Acolyte of Steel | Acolyte of Steel |
20 | Blademaster | Blademistress |
21 | Kenin | Kenin |
22 | Ronin | Ronin |
23 | Samurai | Samurai |
24 | Daimyo | Daimyo |
25 | Shogun | Shogun |
26 | Battle Surveyor | Battle Surveyor |
27 | Battle Mediator | Battle Mediator |
28 | Battle Patron | Battle Patron |
29 | Battle Fanatic | Battle Fanatic |
30 | Battle Lord | Battle Lord |
31 | Iron Disciple | Iron Disciple |
32 | Iron Acolyte | Iron Acolyte |
33 | Iron Priest | Iron Priest |
34 | Iron Bishop | Iron Bishop |
35 | Iron Angel | Iron Angel |
36 | Blade of Loyalty | Blade of Loyalty |
37 | Blade of Honor | Blade of Honor |
38 | Blade of Piety | Blade of Piety |
39 | Blade of Accuracy | Blade of Accuracy |
40 | Blade of Perfection | Blade of Perfection |
41 | Bladed Lament | Bladed Lament |
42 | Bladed Serpent | Bladed Serpent |
43 | Bladed Avenger | Bladed Avenger |
44 | Bladed Terror | Bladed Terror |
45 | Bladed Avatar | Bladed Avatar |
46 | Nemesis of Arcane | Nemesis of Arcane |
47 | Shadowdancer | Shadowdancer |
48 | Bloodweaver | Bloodweaver |
49 | Deathsinger | Deathsinger |
50 | Doomblade | Doomblade |
Level | Skills | Spells | |
1 | dagger | sword | |
parry | butcher | ||
anatomy | forage | ||
prune | fishing | ||
2 | polearm | ||
3 | spear | ||
4 | onslaught | ||
5 | doublesheath | critical strike | |
6 | footwork | ||
8 | hand to hand | blind fighting | |
10 | double grip | two handed | |
11 | disarm | ||
12 | chop | ||
13 | fast healing | haaggle | |
14 | meditation | ||
15 | healing | ||
16 | trip | ||
17 | charge | ||
18 | counter | ||
20 | dodge | ||
21 | blood vow | ||
22 | bladework | powerstrike | |
24 | balance | deathweaver | |
25 | bladerush | bladelore | |
27 | vigil | battlesphere | |
28 | twin counter | ||
29 | predict | ||
30 | dual parry | bladelore | |
31 | battlefocus | ||
32 | battle stance | ||
35 | study | bladelore | |
37 | battletrance | ||
39 | backpin | anatomy expertise | |
40 | bladelore | ||
41 | snakespeed | ||
42 | deathstrike | ||
44 | pinwheel | bladelore | |
46 | avatar of steel | ||
48 | spellkiller | bladelore | |
50 | anatomy mastery |
Changelog
-Blademasters only get 1 anatomy expertise 9-15-23
-Bladelore choices begin at earlier ranks and have a better spread. 9-15-23
-Bloodvow only gives 5 hitroll now. 9-15-23
-Bloodvow no longer adds bless flags and adds sharp to good/neutral/evil. 9-15-23
-Healing has a 12 hour CD for monks and blademasters. 9-15-23
-Monks and Blademasters can now study other player characters that are in the room with them in an attempt to learn some anatomy. 9-4-23
-Blademasters can now crit with axes (it was the only excluded weapon). 8-25-23
Blademaster Changes
-Stances no longer give stat boosts.
-Doomsinger no longer does special strikes against quest races/classes.
-When in Doomsinger the blademaster will never miss critical strikes or onslaughts.
-Ironarm no longer disarms cursed/nodisarm weapons.
-When in Ironarm the blademaster cannot be disarmed (primary or secodary).
-Kairishi no longer requires you to choose a weapon type.
-When in Kairishi, and with both hands on a weapon, the blademaster knows ALL weapons types at 110%.
-Shadowdancer no longer converts dexterity to strength.
-Casting shadowdancer now requires a PC target, the blademaster sends their shadow to engage the chosen target.
-Recasting shadowdancer when the shadow is in play will cause the blademaster to switch rooms with their shadow. 3-25-23
-Blademaster and Monk racial selection has been reworked significantly to improve decision-making for anatomy expertise and mastery. 7-24-21