Difference between revisions of "Healer"

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Revision as of 05:52, 1 October 2023

They avoid violence, except for their well-known crusades against forces of the undead. Due to their devotion, they receive incredible powers from their gods to heal and protect themselves, as well as those around them. A healer's power extends to such a degree that only they of all classes can reverse all effects of death upon a character, including loss of experience and constitution through resurrection. Furthermore, the presence of a Healer in a group lends safety, as they will automatically attempt to save any group member from death by pushing them out of the area and bravely stopping the deathblow with their own flesh. A good cleric can choose the healer's path once they have achieved the twentieth rank. When the time comes, a cleric need only inquire with the mission-master in their guild.

Level Skills Spells
1 flail mace armor
whip butcher
staff forage
prune fishing
2 cure serious
3 create water cure blindness
4 continual light
5 create food refresh
6 meditation detect magic
7 dodge bless
8 detect invis
9 cure critical
11 detect traps protection
12 fast healing summon
13 cure disease
14 cure poison unbind item
15 trance locate object divine retribution
16 calm
17 create spring
18 haggle fly protective shield
20 sanctuary
21 shield block faerie fog
23 infravision
24 dispel magic
25 hand to hand gate shield
26 second attack cancellation
27 word of recall
28 turn undead
29 pass door
30 curse resurrection
31 dispel evil prayer
dispel undead
33 accession
34 stone skin
35 stake vitalize restore faith
37 group recall
38 mass healing
39 sacrifice
40 healer staff barrier
42 invigorate
45 holy water
48 esuna
50 spirit shield divine intervention