Dispel evil

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DISPELEVIL

Syntax: cast 'dispel magic' <target>

Syntax: commune 'dispel magic' <target>

Syntax: commune 'dispel evil' <target>

Syntax: commune 'dispel good' <target>

Syntax: commune 'dispel magic' <target>

Syntax: commune 'dispel extreme' <target>

The dispel evil spell calls upon the wrath of the gods of light upon the victim, inflicting great damage. Only those who walks in the path of darkness are affected by this spell. Healers and paladins are the only ones who have this spell. The dispel good spell calls upon the gods of darkness to inflict a horrific torment on the victim. Only those who walks in the path of light are affected by this torment. Dark-knights have this spell learned as part of their training. The dispel extreme spell calls upon the gods of neutrality to inflict damage on those with extreme views, that land on either the good or evil side of alignment. Only neutral clerics can learn to dispel extreme. Dispel magic is an offensive spell that removes the spells affecting your opponent. It does not discriminate which types of spells to remove, thus it may remove both benign or harmful spells affecting him. Not all spells may be dispelled. Spells affecting the creatures in the realm may not be dispelled because those spells are held by those creatures by nature, they are not casted onto the creatures by men.