Difference between revisions of "Trains"
Line 7: | Line 7: | ||
! scope="col" | [[Stats|Stat]] | ! scope="col" | [[Stats|Stat]] | ||
! scope="col" | Train Cost | ! scope="col" | Train Cost | ||
+ | ! colspan="2" | Click to expand. | ||
|- | |- | ||
|[[Mana]]||2 | |[[Mana]]||2 |
Revision as of 16:32, 12 September 2023
In Aelisus, every character can learn to increase their abilities in small but meaningful ways. They can be used to shore up a character's weakness or accentuate their chosen strength. Every time a character gains a rank, they will gain 10 more training points, for a total of 500 at rank 50. The value next to each number above is the cost to increase that stat by one. For example, 60 points can increase hitroll by 1 or mana by 30. Simply find a trainer in any of the main cities and inquire with "train."
The training values are as follows:
Stat | Train Cost | Click to expand. | |
---|---|---|---|
Mana | 2 | ||
HP | 4 | ||
Move | 2 | ||
AC | 6 | ||
Hitroll | 60 | ||
Damroll | 60 | ||
Afflsave | 30 | ||
Maledsave | 30 | ||
Mentalsave | 30 | ||
Spellsave | 75 | ||
Luck | 30 | ||
Hitgain | 8 | ||
Managain | 8 | ||
Movegain | 4 | ||
Afflpen | 60 | ||
Maledpen | 60 | ||
Mentalpen | 60 | ||
Spellpen | 150 |