Difference between revisions of "Trains"
| Line 7: | Line 7: | ||
! scope="col" | [[Stats|Stat]] | ! scope="col" | [[Stats|Stat]] | ||
! scope="col" | Train Cost | ! scope="col" | Train Cost | ||
| + | ! colspan="2" | Click to expand. | ||
|- | |- | ||
|[[Mana]]||2 | |[[Mana]]||2 | ||
Revision as of 16:32, 12 September 2023
In Aelisus, every character can learn to increase their abilities in small but meaningful ways. They can be used to shore up a character's weakness or accentuate their chosen strength. Every time a character gains a rank, they will gain 10 more training points, for a total of 500 at rank 50. The value next to each number above is the cost to increase that stat by one. For example, 60 points can increase hitroll by 1 or mana by 30. Simply find a trainer in any of the main cities and inquire with "train."
The training values are as follows:
| Stat | Train Cost | Click to expand. | |
|---|---|---|---|
| Mana | 2 | ||
| HP | 4 | ||
| Move | 2 | ||
| AC | 6 | ||
| Hitroll | 60 | ||
| Damroll | 60 | ||
| Afflsave | 30 | ||
| Maledsave | 30 | ||
| Mentalsave | 30 | ||
| Spellsave | 75 | ||
| Luck | 30 | ||
| Hitgain | 8 | ||
| Managain | 8 | ||
| Movegain | 4 | ||
| Afflpen | 60 | ||
| Maledpen | 60 | ||
| Mentalpen | 60 | ||
| Spellpen | 150 | ||