Difference between revisions of "Trains"
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{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
− | ![[Stats|Stat]]!!Train Cost | + | !Colspan="2"!![[Stats|Stat]]!!Train Cost |
|- | |- | ||
|[[Mana]]||2 | |[[Mana]]||2 |
Revision as of 16:25, 12 September 2023
In Aelisus, every character can learn to increase their abilities in small but meaningful ways. They can be used to shore up a character's weakness or accentuate their chosen strength. Every time a character gains a rank, they will gain 10 more training points, for a total of 500 at rank 50. The value next to each number above is the cost to increase that stat by one. For example, 60 points can increase hitroll by 1 or mana by 30. Simply find a trainer in any of the main cities and inquire with "train."
The training values are as follows:
Colspan="2" | Stat | Train Cost |
---|---|---|
Mana | 2 | |
HP | 4 | |
Move | 2 | |
AC | 6 | |
Hitroll | 60 | |
Damroll | 60 | |
Afflsave | 30 | |
Maledsave | 30 | |
Mentalsave | 30 | |
Spellsave | 75 | |
Luck | 30 | |
Hitgain | 8 | |
Managain | 8 | |
Movegain | 4 | |
Afflpen | 60 | |
Maledpen | 60 | |
Mentalpen | 60 | |
Spellpen | 150 |