Difference between revisions of "Trains"
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+ | In Aelisus, every character can learn to increase their abilities in small but meaningful ways. They can be used to shore up a character's weakness or accentuate their chosen strength. Every time a character gains a rank, they | ||
+ | will gain 10 more training points, for a total of 500 at rank 50. The value next to each number above is the cost to increase that stat by one. For example, 60 points can increase hitroll by 1 or mana by 30. Simply find a trainer in any of the main cities and inquire with "train." | ||
+ | The training values are as follows: | ||
+ | |||
+ | {| role="presentation" class="mw-collapsible mw-collapsed wikitable" | ||
+ | |+ style="white-space:nowrap; border:1px solid; padding:3px;" | Click to Expand/Collapse. | ||
+ | |- | ||
+ | ! [[Stats|Stat]] | ||
+ | ! Train Cost | ||
+ | |- | ||
+ | |[[Mana]]||2 | ||
+ | |- | ||
+ | |[[HP]]||4 | ||
+ | |- | ||
+ | |[[Move]]||2 | ||
+ | |- | ||
+ | |[[AC]]||6 | ||
+ | |+ | ||
+ | |[[Hitroll]]||60 | ||
+ | |- | ||
+ | |[[Damroll]]||60 | ||
+ | |- | ||
+ | |[[Saves|Afflsave]]||30 | ||
+ | |- | ||
+ | |[[Saves|Maledsave]]||30 | ||
+ | |- | ||
+ | |[[Saves|Mentalsave]]||30 | ||
+ | |- | ||
+ | |[[Saves|Spellsave]]||75 | ||
+ | |- | ||
+ | |[[Luck]]||30 | ||
+ | |- | ||
+ | |[[Hitgain]]||8 | ||
+ | |- | ||
+ | |[[Managain]]||8 | ||
+ | |- | ||
+ | |[[Movegain]]||4 | ||
+ | |- | ||
+ | |[[Penetration|Afflpen]]||60 | ||
+ | |- | ||
+ | |[[Penetration|Maledpen]]||60 | ||
+ | |- | ||
+ | |[[Penetration|Mentalpen]]||60 | ||
+ | |- | ||
+ | |[[Penetration|Spellpen]]||150 | ||
+ | |} |
Latest revision as of 16:35, 12 September 2023
In Aelisus, every character can learn to increase their abilities in small but meaningful ways. They can be used to shore up a character's weakness or accentuate their chosen strength. Every time a character gains a rank, they will gain 10 more training points, for a total of 500 at rank 50. The value next to each number above is the cost to increase that stat by one. For example, 60 points can increase hitroll by 1 or mana by 30. Simply find a trainer in any of the main cities and inquire with "train."
The training values are as follows:
Stat | Train Cost |
---|---|
Mana | 2 |
HP | 4 |
Move | 2 |
AC | 6 |
Hitroll | 60 |
Damroll | 60 |
Afflsave | 30 |
Maledsave | 30 |
Mentalsave | 30 |
Spellsave | 75 |
Luck | 30 |
Hitgain | 8 |
Managain | 8 |
Movegain | 4 |
Afflpen | 60 |
Maledpen | 60 |
Mentalpen | 60 |
Spellpen | 150 |